
Midwinter Carnival Projection Art
The Dunedin Midwinter Carnival’s 2024 theme was “Creatures of the Deep” & in collaboration with Dan Aston/Vision Chips I authored a number of deep sea themed 3D assets for projection onto the First Church of Otago, a heritage building at the centre of the carnival.
I leveraged vertex coloration heavily for the sea floor assets. Building for TouchDesigner I wanted to ensure as much data was bundled into the 3D files and available for quick programatic mixing.
Anglerfish
Asset coverage with morphs
In order to allow hundreds of fish to be instance as background objects I created a single fish mesh with greyscale texture. This mesh can be warped between blend shapes to create fish with different proportions and a greyscale image texture allows each model to be recolored with vertex colors or via shaders.